Website powered by
Frederico Pignatelli
3D Arttist
Porto, Portugal

Summary

I’m a 3D artist with 3 years of experience in the Videogames Industry. During these past years I've been working as an Environment Artist and Vehicle Artist at Bigmoon Entertainment on several projects including, for example, Dakar 18 for PS4, Xbox One and PC.

Skills

High-poly ModelingLow-poly ModelingHard Surface ModelingEnvironment ModelingProp ModelingTexturingWeapon ModelingVehicle ModelingWorld Building

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
xNormal
xNormal

Productions

    • Video Game
      Dakar 18
    • Year
      2018
    • Role
      Vehicle Artist / Environment Artist
    • Company
      Bigmoon Entertainment

Experience

  • 3D Artist at Bigmoon Entertainment
    Porto, Portugal
    January 2016 - February 2019

    During my time at Bigmoon I worked as a 3D artist. Since the team was small, my role varied depending on the projects needs but I focused mainly in Vehicle Art and Environment Art.